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CLASSICAL MECHANICS · SIMULATION 07

Ball Bouncing on Moving Surfaces

Explore how restitution, friction and a moving platform exchange momentum and energy with bouncing balls.

LIVE COLLISION CHAMBERIN FLIGHT
Selected speed0.00 m/s
Mechanical energy0.00 J
Impact velocity0.00 m/s
Collision count0
HEIGHT & ENERGY HISTORY
HeightEnergy

THE PHYSICS

The floor can give energy back.

A collision depends on relative velocity. When the platform rises into the ball, the impact can return more upward speed than a stationary floor could. Friction also exchanges sideways momentum and creates spin.

vrel, after = −e vrel, beforenormal collision response
Restitution

The coefficient e determines how much normal relative speed survives a collision. At e = 1 the ideal collision is elastic.

Friction and spin

Tangential impulse reduces sliding and changes both horizontal velocity and the ball’s angular velocity.

Chaotic forcing

A periodically moving platform can produce stable rhythms, resonance or sensitive, irregular bouncing.